Warhammer 40000: 9th Ed. Core Book (English)
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Warhammer 40000: 9th Edition Core Book - 40-02 English, Hardback, 368 pages. Provides players new to Warhammer 40,000 with core rules to give them the basics of playing the game as well as providing them a resource of what they need to know about collecting, building and painting Citadel's Warhammer 40,000 range of miniatures. For players with a bit more experience under their belt the book contains a wealth of advanced rules to provide them more ways to play whether it be a flexible open play, matched play with two players proving their tactical acumen or diving into the rich lore of this universe for narrative play with Crusade - the new way to play Warhammer 40,000. With Crusade you take a collection of miniatures and level up your units over any number of games and against any number of opponents. Over the course of a player's games of Crusade you can grow your army from inexperienced to elite warriors as gain experience and skills. Speaking of narrative, the book also provides background across two lore sections:
- Dark Imperium - What is happening in the 41st millennium after the after the Cicatrix Maledictum (The Great Rift) tore open across the galaxy, dividing the Imperium in two. While this is happening the forces of Chaos run rampant and alien warlords seek take advantage of the situation. This section also provides a brief overview on the Dark Gods of Chaos and those who follow them.
- The Saga Imperialis - An overview of the history of mankind. From its beginnings to the Age of Witches following the Psychic Awakening and laying the foundation of the Indomitus Crusade. This sections also includes four short pieces of fiction covering the Era Indomitus.